During my 2016 residency and workshops at the Denver Public Library’s IdeaLAB I discovered and utilized a whole host of resources both on line as well as out in the real world along with some very helpful books. The first workshop I hosted had really been intended as a game building session but I quickly realized that the people who’d come to the event already had fleshed out games of their own and were looking for other tools to test drive, refine and market games.